CiteRank

In English Wikipedia

Completeness: 22 (31.88%)
Cited: 71 (58.68%)
All atributes instances: 699 (85.56%)
Identification (url, isbn, doi, issn, jstor, pmc, pmid, arxiv, oclc, website): 3 (100%)

Filled attributes and number of instances

title

The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World
26
The Ultimate History of Video Games
20
Ultimate History of Video Games
11
The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world
6
The Ultimate History of Video Games: From Pong to Pokémon
3
The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world
3
The Ultimate History of Video Games: From Pong to Pokémon and Beyond- The Story That Touched Our Lives and Changed the World
2
the Ultimate History of Video Games
1
The ultimate history of video games: from Pong to Pokémon and beyond
1
The Ultimate History of Video Games: From Pong to Pokémon and Beyond- The Story behind the Craze that Touched Our Lives and Changed the World
1
from Pong to Pokémon and beyond: The Ultimate History of Video Games: the story behind the craze that touched our lives and changed the world.
1
The Ultimate History Of Video Games
1

url

accessdate

2011-05-01
5
2012-03-15
1
2011-04-02
1

publisher

Prima Publishing
30
http://dbpedia.org/resource/Three_Rivers_Press
18
http://dbpedia.org/resource/Prima_Publishing
8
http://dbpedia.org/resource/Prima_Games
7
Three Rivers Press
7
Prima
3
http://dbpedia.org/resource/Random_House_Digital
1
http://dbpedia.org/resource/Crown_Publishing_Group
1

date

2001
4

last

Kent
61

first

Steven L.
38
Steven
21
Steve L.
1
Stephen L.
1

last1

Kent
1

first1

Steven L/
1

year

2001
66

author

Steve L. Kent
9
Kent, Steven
2
Kent, Steven L.
1

pages

508, 531
5
541–542
2
424–431
2
404–405
2
94–95
2
237–239
2
434, 448–449
2
496–497
2
227–228
1
433, 449
1
220–222
1
174–175
1
222–224
1
493-496
1
588–589
1
45–48
1
160–162
1
493–496
1
50–53
1
43–45
1
34–35
1
466–80
1
422–431
1
144–147
1
53–54
1
40–43
1
406–408
1
408–410
1
303, 360
1
413–414
1
461–480
1
84–87
1
153–155
1
428–431
1
279, 285
1
38–39
1
80–83
1
60–61
1
445, 448
1
407–410
1

isbn

0-7615-3643-4
71

location

Roseville, California
31
New York
1
Roseville, CA
1

page

143
6
428
3
500
3
502
3
343
3
352
3
225
2
132
2
405
2
177
2
190
2
224
2
383
1
384
1
229
1
388
1
486
1
74
1
58
1
381
1
35
1
518
1
535
1
382
1
152
1
305
1
447
1
400
1
209
1
386
1
142
1
449
1
201
1
501
1
71
1
118
1
230
1
497
1
116
1
219
1
412
1

authorlink

Steven L. Kent
35

edition

First
2
1.0
1

oclc

47254175
2

ref

CITEREFKent2001
8
harv
2

quote

Despite the success of his game, Iwatani never received much attention. Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.
5
Atari sold more than 70,000 Asteroids machines in the United States. The game did not do as well in Europe and Asia, however. Only about 30,000 units were sold overseas.
2
Gottlieb sold approximately 25,000 Q*Bert arcade machines.
2
In 1982, Universal Sales made arcade history with a game called Mr Do! Instead of selling dedicated Mr Do! machines, Universal sold the game as a kit. The kit came with a customized control panel, a computer board with Mr Do! read-only memory chips, stickers that could be placed on the side of stand-up arcade machines for art, and a plastic marquee. It was the first game ever sold as a conversion only. According to former Universal Sales western regional sales manager Joe Morici, the company sold approximately 30,000 copies of the game in the United States alone.
2
Cinematronics sold more than 16,000 Dragon's Lair machines in 1983, for an average price of $4300. Coleco purchased the home rights to the game, giving Cinematronics an additional $2 million.
2
Wisdom Tree presented Nintendo with a prickly situation. The general public did not seem to pay close attention to the court battle with Atari Games, and industry analysts were impressed with Nintendo's legal acumen; but going after a tiny company that published innocuous religious games was another story.
1
Contrary to a popular notion, Football was not the first game to use a trak-ball controller. According to Dave Stubben, who created the hardware for Atari Football, Taito beat Atari to market with a soccer game that used one. According to Steve Bristow, when his engineers saw the game, they brought a copy into their lab and imitated it.
1
Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.
1
In 1982, Universal Sales made arcade history with a game called Mr Do! Instead of selling dedicated Mr Do! machines, Universal sold the game as a kit. The kit came with a customized control panel, a computer board with Mr Do! read-only memory chips, stickers that could be placed on the side of stand-up arcade machines for art, and a plastic marquee. It was the first game ever sold as a conversion only. According to former Universal Sales western regional sales manager Joe Morici, the company sold approximately 30000 copies of the game in the United States alone.
1
The Nintendo Action Set, which included everything in the Control Deck packaging plus the \
1
The late November release of Donkey Kong Country stood in stark contrast to the gloom and doom faced by the rest of the video game industry. After three holiday seasons of coming in second to Sega, Nintendo had the biggest game of the year. Sega still outperformed Nintendo in overall holiday sales, but the 500,000 copies of Donkey Kong Country that Nintendo sent out in its initial shipment were mostly sold in preorder, and the rest sold out in less than one week. It established the Super NES as the better 16-bit console and paved the way for Nintendo to win the waning years of the 16-bit generation.
1
the \
1
The \
1

origyear

2001
2

chapter

The Golden Age
4
The Fall
4
The \
4
The Birth of Sega
3
The War
3
The Mainstream and All Its Perils
2
Moral Kombat
2
Chapter 23
2
Strange Bedfellows
2
The Seeds of Competition
1
The Jackals
1
Father of the Industry
1
The Next Generation
1
A Case of Two Gorillas
1
Could You Repeat That Two More Times?
1
And Then There Was Pong
1
The Legal Game
1
The King and Court
1

Points based on comparison of each characteristics of the source with a median of each relevant characteristics of the TOP1000 corresponding sources In English Wikipedia:

Characteristics Median*
Completeness 69
Cited 121
All atributes instances 817
* - as of August 2016

CiteRank

CiteRank - project for automatic evaluation of the sources in Wikipedia articles.

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